TirAnferth

Four kingdoms on one landmass. Everyone arrives with empty hands.

Skill gain
0.2×
Action speed
1.2×
Starting skills
1
Starter kit
None

You wake with nothing.

Every character starts at skill 1 with an empty pack. Skills come slowly, but your hands move faster than they do in Wurm Online, so there is always something to do with them. What you need you will find, borrow or earn in Albion’s streets.

0.2× skill gain
1.2× action speed
5 in every characteristic
0 starter tools

See how that compares with 46 other servers

Event · first login

[Server] You wake on Tir Anferth with nothing but your name and your two hands. Skills are learned here, not given.

[Server] The Crown keeps no starter kit waiting for you. What you need, you will find, borrow, or earn in Albion’s own streets.

[Server] Seek the Herald at the Throne Room steps. They won’t hand you a trade, but they’ll show you where one is learned.

Herald: Welcome to Albion. Your pack is empty by design, not neglect. The Crown measures worth by what is learned, not handed. Start with the forge and the workshops, then come find me again.

Four kingdoms. Pick one, once.

Albion is the neutral crown where everyone begins. Northumbria, Mercia and Wessex each answer to their own law and trade in their own goods.

The full story of each

“Open to All, Owned by None.”

The neutral crown where every newcomer begins. Open halls, open roads, and no quarrel with any kingdom. A PvE haven for trading, learning and meeting people.

NeutralWelcomingEnduring
Read about Albion

“Struck Once, Struck True.”

Iron, stone, and a hearth that does not suffer fools. Miners, smiths and masons earn their place at the forge in the cold northern hills.

SternIndustriousUnyielding
Read about Northumbria

“What the Tide Brings, We Trade.”

Sandstone, clay, and a harbour that never quite stops trading. Potters, shipwrights and merchants: bring something to sell.

ShrewdIndustriousPragmatic
Read about Mercia

“Grown Slow, Built to Last.”

Deep woods, honest timber, and a welcome that has to be earned season by season. Carpenters, foresters and hunters feel at home here.

PatientGroundedWatchful
Read about Wessex

Your first hour

There is no tutorial island. There is a Herald, a road, and a decision.

  1. Wake in the Throne Room

    Every new character starts in Albion as a subject of the Crown, with an empty pack and the first three messages above.

  2. Speak to the Herald

    Right-click the Herald on the Throne Room steps and choose Talk. The Herald opens your first mission.

  3. Walk the Royal Way

    Follow the road from the Treasury steps down to the harbour basin. You will pass the forge, the workshops and the warehouse on the way.

  4. Return to the Herald

    Report back. This is the moment the Crown asks where your loyalties lie.

  5. Choose your kingdom, once

    Stay in Albion, or pledge to Northumbria, Mercia or Wessex. The choice is a single offer, and changing your mind later is meant to be hard.

“The land does not care which banner you choose. It only asks that you work it.”
From the Founding of the Realm

How hard is hard?

Compared with Wurm Online and the median of 46 public Wurm Unlimited servers we surveyed, Tir Anferth is one of the slowest places to level and one of the quickest to act.

Skill gain

Lower is slower. Log scale.

Median server3×
Wurm Online1×
Tir Anferth0.2×

Action speed

Higher is faster. Log scale.

Median server3×
Tir Anferth1.2×
Wurm Online1×

Median taken from public server listings in October 2026. The full comparison, server by server.

Direct connect

86.189.201.65 port 3724

Wurm Unlimited, Multiplayer, Direct Connect. Up to 20 players at a time.

Copied

Step off the boat.

  1. Open Wurm Unlimited from your Steam library.
  2. Choose Multiplayer, then Direct Connect.
  3. Paste the address and port, then create your character.
  4. You arrive in Albion. Find the Herald.